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Checkpoint Intimates is a weekly podcast where two members of the team go one-on-one on a topic that they both feel strongly about, talking in a more deeper and, yes, intimate context.

This week, Elliot and Cam are on board to talk all about a specific genre – Rogue-likes! They go into depth about what a Rogue-like actually is, the kinds of rules that happen in those games and what it’s like as a genre. They talk about the history and where the name came from, and the differences between Rogue-like and Rogue-lite.

There are some very popular Rogue-like games available, including Prey: Moon Crash, Dead Cells, Binding of Isaac, Enter the Gungeon, Crypt of the Necrodancer, FTL, Rogue Legacy – just to name a few! What makes the genre work? What role have indie developers played in getting it thriving? Why do people like such a challenging genre?


For all the latest updates as always, head to our official website at checkpointgaming.net.

About the author: Luke


Luke is the producer of Checkpoint and also co-host of The Brekkie Bears. He spends his time playing video games, binge-watching TV and hanging out with his German Shepherd, Ziggy and Bernese Mountain Dog, Pandora. They would play video games if their paws could hold controllers.


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